Far Cry Primal is the newest entry in the award-winning Far Cry franchise. Developed by Canadian gaming giant Crave Entertainment, Far Cry Primal is the follow-up to Far Cry Primal and the first game to be developed in a new open-world setting. The story follows the journey of Arjan, a boy from a planet called Baffin, who is sentenced to be a slave on a floating volcano and is forced to perform dangerous tasks for his life. When a vicious tiger attacks his ship and nearly kills him, however, he manages to escape and travel to the now-paradise planet of Primalia. Here, he learns that the people of this planet are locked in a constant war against their own kind, and he becomes determined to join forces with the other inhabitants to clear their imprisoned spirits and find out why they have become locked so peacefully.
The premise of the Far Cry Primal gameplay is that the player controls both the character Arjan and his pet dog Pagan. They can control each character with the use of a series of control keys and is also required to perform several actions throughout the game. Some of these actions include climbing, leaping, swimming and smashing. The primary weapon of Pagan is his knife, which has an upgrade path that also includes axes and rocket Launchers.
The fighting in the game takes place in first person view using a first-person perspective. The player has the option to use a four-way automatic aiming mode and an additional controller, or he can opt to use a shotgun and use either the left or right trigger to perform additional actions. The player also has the option to switch between the two weapons at certain points during game play, although the actual amount of time that he has to utilize each weapon is not shown. Another feature in Far Cry Primal that adds a unique element to game play is the animation and facial expressions of the characters. The facial expressions are animated and do not appear overly exaggerated, although some of them seem to be rather awkward.
Throughout the game, the objective is usually simple; however, the various endings can vary depending on the choices made by the player throughout the course of the game. The game is divided into two primary acts; the first is the opening section where the main storyline is introduced. In this part of the game, the player gets to experience the origin of the game and the main characters. This also allows the player to learn more about the environment and the enemies the characters will encounter.
The second act of the game, which is the end of the game, consists of multiple cut-scenes that show the aftermath of the events of the first act. One of the main characters, the Courier, is featured heavily in these scenes as he tries to uncover the secrets of the facility he is currently in. Throughout these scenes, the game length varies considerably; some sections are relatively short, while others stretch on for far longer than usual. The Courier also features heavily in the final part of the game, and his character has a very significant influence on the outcome of the game. The game also includes several side missions that are specific to the endings of the game.
As far as gameplay is concerned, it is similar to that of the first act, but with considerably less content. There are still no weapons or upgrades available, and only the four primary characters remain. The four characters include the Courier, who serves as the playable character throughout the game, along with a newcomer called the Shaman. Unlike the first act, however, in Far Cry Primal, the player is allowed to cause damage with their weapons and even to kill enemies. Also, using a bow is now included as a weapon, allowing for greater freedom in aiming the player’s character.
Due to the limited nature of the screen and limited sound effects, the game length is largely dependent on the player’s ability to co-operate with the other players in order to complete their objectives. Although co-operation is still a major component of the game, the limited number of player-controlled objects means that each player must find a different way to survive and succeed. This also means that Far Cry Primal is an open game, in that any type of human character can be killed.
The game’s ending will vary according to the decisions made by the players, and this is perhaps the weakest aspect of the game. The ending is not the result of any single action, but depends upon a number of factors. Some of these factors include how long the player has been playing the game, the amount of experience that the character has, the types of rewards the character receives upon completing the game and whether or not there are any hidden secrets to uncover. For example, the amount of experience needed to level up the Shaman is only obtainable after completing the game, meaning that if the player fails to recruit an Shaman, they will not be able to level-up that character.